![]() I did enjoy Below Zero's more present story. Avoiding freezing is even harder than avoiding suffocating, requiring you to use vehicles (like the trusty Prawn Suit, returning from the OG game, or the new Snowfox hover-bike) or make judicious use of spicy food or standing next to hot springs. Below Zero's selling point is that at several points your mission will lead you onto land, onto the massive frozen landmasses that envelop the map around its northern edge. Finding clues in each base leads you to the next location of note. Acquiring more tools and more equipment allows you to dive for longer and travel further across the map, eventually discovering the various Alterra facilities your sister was working at. A Subnautica veteran will overcome these issues in short order, but newcomers may find a game with a tricky difficulty curve.Īs with Subnautica, the early part of the game is spent building up resources and building your initial tools, starting with a knife and expanding to torches, a base-building nano-device and small vehicles, like a "Seatruck," which can be expanded later on with additional modules (thus combining the functionality of the both the Seamoth submersible and the giant Cyclops submarine from the original game). Titanium, in particular, is thinner on the ground since you have not got a thousand-metre long wrecked starship leaving a miles-long trail of titanium parts across the biome this time around. However, building materials have been changed slightly since the original game, making building up a base slightly more difficult. Building a base and vehicles are therefore more urgent tasks than in the original game, since these provide a respite from both suffocation and hypothermia during your explorations of the planet. Sticking your head above water long enough to breathe is fine, but staying out of the water for a few minutes is an invitation to turn into a popsicle. This time you land in an arctic region, which introduces a major new problem that Ryley didn't have to worry about: freezing to death. Below Zero has you arriving on the planet deliberately, in search of your missing sister, although your only way of getting there is to hitch a lift with a passing ship and bailing out when nearby, with no ultimate exit strategy.
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